Senior Game Designer (Remote, 4X Strategy)
collectiveacegmbh
Job description
About the role
The Collective Ace Group, a service hub in the gaming industry, is looking for a Senior Game Designer to lead the vision and execution of core 4X gameplay systems on one of its strategy titles. You will work in a global team of international professionals, collaborating closely with Product, Engineering, Art and Live Ops to build balanced, rewarding loops that drive player engagement and retention.
Key responsibilities
- Architect and iterate on 4X pillars: exploration mechanics, resource economies, technology trees, diplomacy/AI and combat.
- Tune progression curves, difficulty scaling and rewards for mobile session lengths.
- Create clear design documents, flowcharts and mock-ups.
- Rapidly prototype systems (paper-prototypes or in-engine) to validate fun and balance.
- Partner with engineers to implement features and work with artists and UI designers to deliver polish.
- Align with LiveOps and Analytics to define KPIs and A/B test hypotheses.
- Analyse player data and feedback to refine mechanics, economy and monetization.
- Support QA in scenario testing and bug triage for balance issues.
- Guide junior designers through reviews and feedback, mentor other developers and advocate for design standards and documentation.
Required profile
- 4+ years of experience (design, live-ops, product) on commercially released 4X-style titles.
- 2+ shipped mobile games, ideally in the strategy/RTS genre.
- Deep understanding of strategy game economies, tech trees, AI behaviors and combat balancing.
- Experience with live-service features such as season passes, events and leaderboards.
- Familiarity with free-to-play monetization models and soft-currency economies.
- Passion for community engagement and player feedback channels (forums, Discord).
- Excellent written and verbal communication, able to turn complex systems into clear documentation.
Required skills
- Design tools such as Excel, Google Sheets, Miro and Notion.
- Basic scripting or prototyping skills (Lua, Python, C#).
- Hands-on experience with Unity and in-house tools.
- Analytical mindset: defining KPIs, interpreting player metrics and driving data-led decisions.
What we offer
- Work with a group of international professionals with experience from gaming and tech.
- A dynamic environment with challenging projects and real influence on decision making.
- Flexible working hours and the option to work from anywhere in the world.
- Competitive salary and opportunity to grow.
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Published 3 hours ago
Expires 1 month from now
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