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Senior Game Designer (Remote, 4X Strategy)

collectiveacegmbh

New Remote
Remote Senior 🇬🇧 English
Excel Google Sheets Miro Notion Lua Python C# Unity

Job description

About the role

The Collective Ace Group, a service hub in the gaming industry, is looking for a Senior Game Designer to lead the vision and execution of core 4X gameplay systems on one of its strategy titles. You will work in a global team of international professionals, collaborating closely with Product, Engineering, Art and Live Ops to build balanced, rewarding loops that drive player engagement and retention.

Key responsibilities

  • Architect and iterate on 4X pillars: exploration mechanics, resource economies, technology trees, diplomacy/AI and combat.
  • Tune progression curves, difficulty scaling and rewards for mobile session lengths.
  • Create clear design documents, flowcharts and mock-ups.
  • Rapidly prototype systems (paper-prototypes or in-engine) to validate fun and balance.
  • Partner with engineers to implement features and work with artists and UI designers to deliver polish.
  • Align with LiveOps and Analytics to define KPIs and A/B test hypotheses.
  • Analyse player data and feedback to refine mechanics, economy and monetization.
  • Support QA in scenario testing and bug triage for balance issues.
  • Guide junior designers through reviews and feedback, mentor other developers and advocate for design standards and documentation.

Required profile

  • 4+ years of experience (design, live-ops, product) on commercially released 4X-style titles.
  • 2+ shipped mobile games, ideally in the strategy/RTS genre.
  • Deep understanding of strategy game economies, tech trees, AI behaviors and combat balancing.
  • Experience with live-service features such as season passes, events and leaderboards.
  • Familiarity with free-to-play monetization models and soft-currency economies.
  • Passion for community engagement and player feedback channels (forums, Discord).
  • Excellent written and verbal communication, able to turn complex systems into clear documentation.

Required skills

  • Design tools such as Excel, Google Sheets, Miro and Notion.
  • Basic scripting or prototyping skills (Lua, Python, C#).
  • Hands-on experience with Unity and in-house tools.
  • Analytical mindset: defining KPIs, interpreting player metrics and driving data-led decisions.

What we offer

  • Work with a group of international professionals with experience from gaming and tech.
  • A dynamic environment with challenging projects and real influence on decision making.
  • Flexible working hours and the option to work from anywhere in the world.
  • Competitive salary and opportunity to grow.

Questions fréquentes

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Published 3 hours ago

Expires 1 month from now

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